SKU: 51933852889
stokke canguro

stokke canguro Portabebés LIMAS Carrier plus frontal y dorsal STOKKE

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Description

stokke canguro Portabebés LIMAS Carrier plus frontal y dorsal STOKKENUEVO PORTABEBS LIMAS CARRIER PLUS BY STOKKE! La Mochila LIMAS Carrier Plus, la hermana mayor de la Mochila LIMAS Carrier Baby, es un portabebs ergonmico diseado para utilizarse desde los 62 a los 104 cm. Gracias a la base ajustable y al panel trasero, el portabebs LIMAS Carrier Plus es evolutivo, pudindose ajustar con precisin al tamao del beb y garantizando una posicin ergonmica. LIMAS Carrier Plus es una combinacin de mochila portabebs y fular,

¡NUEVO PORTABEBÉS LIMAS CARRIER PLUS BY STOKKE!

La Mochila LIMAS Carrier Plus, la hermana mayor de la Mochila LIMAS Carrier Baby, es un portabebés ergonómico diseñado para utilizarse desde los 62 a los 104 cm. Gracias a la base ajustable y al panel trasero, el portabebés LIMAS Carrier Plus es evolutivo, pudiéndose ajustar con precisión al tamaño del bebé y garantizando una posición ergonómica.

LIMAS Carrier Plus es una combinación de mochila portabebés y fular, ofreciendo la máxima comodidad y facilidad de uso gran confort. El cinturón se abrocha con la practicidad de una mochila y las correas se ajustan atándose con un nudo doble como si fuese un fular. Eso hace que sea fácil de usar y se adapte de forma rápida si diferentes personas quieren hacer uso del portabebés.

Gracias a las correas para los hombros, que se pueden abrir en abanico hasta los extremos, LIMAS Carrier Plus distribuye el peso de manera uniforme entre las caderas y la espalda, lo que lo hace muy cómodo de llevar, especialmente si tienes un bebé más grande. Las correas de los hombros están hechas de tela envolvente de doble capa. Entre estas dos capas de material hay un bolsillo cosido en el que se puede insertar una hombrera si es necesario. El reposacabezas de la LIMAS Carrier Plus se puede quitar y volver a colocar con botones automáticos.

  • Con LIMAS Carrier Plus se puede portear delante, en la espalda o en la cadera.
  • El portabebés es muy compacto y fácil de guardar, ideal para familias que viajan o disponen de poco espacio.
  • Extra suave: 100% algodón* OEKO TEX®
  • *beige valeriana: 50% algodón, 50% lino

Características:

  • Evolutiva: desde los 62 cm a los 104 cm (4 – 18 kg). Según el largo del fémur, se podrá usar desde los 56 cm
  • Posiciones de carga frontal, trasera y cadera
  • Se expande a medida que tu hijo crece
  • Base ajustable de forma continua (de 24 a 45 cm) para garantizar la posición correcta de sentadilla y extensión
  • Cinturón ancho y ergonómico con hebilla acolchada (ajustable de 60 a 140 cm, extensión del cinturón disponible)
  • Panel continuamente ajustable (de 30 a 41 cm)
  • Tirantes anchos con hombreras insertables (incluidas)
  • Tirantes totalmente extensibles debajo de las hombreras
  • Viene con un reposacabezas intercambiable
  • Instrucciones de cuidado:
  • Lavado a 30°C, sin suavizante, ciclo de lavado suave y centrifugado a baja velocidad. Secado en plano y alejado del sol directo.

     

     

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    SKU: 51933852889

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    A
    Aurian Finney
    Natrona Heights, US
    ★★★★★ 5
    Great introduction to Godot 4.0 & a way to clean up messy fundamentals
    Format: Paperback
    As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on August 11, 2023
    I
    Verified Purchase
    Iowa Mama
    Fort Morgan, US
    ★★★★★ 4
    This was a Good gift for the right person
    Format: Paperback
    My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on April 27, 2025
    I
    Ian
    Natrona Heights, US
    ★★★★★ 5
    From the creator of the Godot Recipes site!
    Format: Paperback
    Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on August 12, 2023
    M
    Verified Purchase
    Momx4
    Los Angeles, US
    ★★★★★ 5
    Just what a gamer needs!
    Format: Paperback
    Perfect gift for my son!
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on May 26, 2015
    M
    Mick Charles Beaver
    Charlottesville, US
    ★★★★★ 2
    would have been better as a blog
    Format: Paperback
    First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on April 28, 2015

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